// Copyright 2014 PDFium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
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#ifndef CORE_FXGE_INCLUDE_FX_DIB_H_
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#define CORE_FXGE_INCLUDE_FX_DIB_H_
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#include <memory>
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#include "core/fxcrt/include/fx_basic.h"
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#include "core/fxcrt/include/fx_coordinates.h"
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enum FXDIB_Format {
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FXDIB_Invalid = 0,
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FXDIB_1bppMask = 0x101,
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FXDIB_1bppRgb = 0x001,
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FXDIB_1bppCmyk = 0x401,
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FXDIB_8bppMask = 0x108,
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FXDIB_8bppRgb = 0x008,
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FXDIB_8bppRgba = 0x208,
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FXDIB_8bppCmyk = 0x408,
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FXDIB_8bppCmyka = 0x608,
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FXDIB_Rgb = 0x018,
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FXDIB_Rgba = 0x218,
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FXDIB_Rgb32 = 0x020,
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FXDIB_Argb = 0x220,
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FXDIB_Cmyk = 0x420,
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FXDIB_Cmyka = 0x620,
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};
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enum FXDIB_Channel {
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FXDIB_Red = 1,
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FXDIB_Green,
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FXDIB_Blue,
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FXDIB_Cyan,
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FXDIB_Magenta,
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FXDIB_Yellow,
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FXDIB_Black,
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FXDIB_Alpha
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};
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#define FXDIB_DOWNSAMPLE 0x04
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#define FXDIB_INTERPOL 0x20
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#define FXDIB_BICUBIC_INTERPOL 0x80
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#define FXDIB_NOSMOOTH 0x100
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#define FXDIB_BLEND_NORMAL 0
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#define FXDIB_BLEND_MULTIPLY 1
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#define FXDIB_BLEND_SCREEN 2
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#define FXDIB_BLEND_OVERLAY 3
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#define FXDIB_BLEND_DARKEN 4
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#define FXDIB_BLEND_LIGHTEN 5
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#define FXDIB_BLEND_COLORDODGE 6
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#define FXDIB_BLEND_COLORBURN 7
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#define FXDIB_BLEND_HARDLIGHT 8
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#define FXDIB_BLEND_SOFTLIGHT 9
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#define FXDIB_BLEND_DIFFERENCE 10
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#define FXDIB_BLEND_EXCLUSION 11
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#define FXDIB_BLEND_NONSEPARABLE 21
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#define FXDIB_BLEND_HUE 21
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#define FXDIB_BLEND_SATURATION 22
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#define FXDIB_BLEND_COLOR 23
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#define FXDIB_BLEND_LUMINOSITY 24
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#define FXDIB_BLEND_UNSUPPORTED -1
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typedef uint32_t FX_ARGB;
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typedef uint32_t FX_COLORREF;
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typedef uint32_t FX_CMYK;
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class CFX_ClipRgn;
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class CFX_DIBSource;
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class CFX_DIBitmap;
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class CStretchEngine;
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#define FXSYS_RGB(r, g, b) ((r) | ((g) << 8) | ((b) << 16))
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#define FXSYS_GetRValue(rgb) ((rgb)&0xff)
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#define FXSYS_GetGValue(rgb) (((rgb) >> 8) & 0xff)
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#define FXSYS_GetBValue(rgb) (((rgb) >> 16) & 0xff)
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#define FX_CCOLOR(val) (255 - (val))
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#define FXSYS_CMYK(c, m, y, k) (((c) << 24) | ((m) << 16) | ((y) << 8) | (k))
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#define FXSYS_GetCValue(cmyk) ((uint8_t)((cmyk) >> 24) & 0xff)
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#define FXSYS_GetMValue(cmyk) ((uint8_t)((cmyk) >> 16) & 0xff)
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#define FXSYS_GetYValue(cmyk) ((uint8_t)((cmyk) >> 8) & 0xff)
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#define FXSYS_GetKValue(cmyk) ((uint8_t)(cmyk)&0xff)
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void CmykDecode(FX_CMYK cmyk, int& c, int& m, int& y, int& k);
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inline FX_CMYK CmykEncode(int c, int m, int y, int k) {
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return (c << 24) | (m << 16) | (y << 8) | k;
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}
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void ArgbDecode(FX_ARGB argb, int& a, int& r, int& g, int& b);
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void ArgbDecode(FX_ARGB argb, int& a, FX_COLORREF& rgb);
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inline FX_ARGB ArgbEncode(int a, int r, int g, int b) {
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return (a << 24) | (r << 16) | (g << 8) | b;
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}
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FX_ARGB ArgbEncode(int a, FX_COLORREF rgb);
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#define FXARGB_A(argb) ((uint8_t)((argb) >> 24))
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#define FXARGB_R(argb) ((uint8_t)((argb) >> 16))
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#define FXARGB_G(argb) ((uint8_t)((argb) >> 8))
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#define FXARGB_B(argb) ((uint8_t)(argb))
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#define FXARGB_MAKE(a, r, g, b) \
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(((uint32_t)(a) << 24) | ((r) << 16) | ((g) << 8) | (b))
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#define FXARGB_MUL_ALPHA(argb, alpha) \
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(((((argb) >> 24) * (alpha) / 255) << 24) | ((argb)&0xffffff))
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#define FXRGB2GRAY(r, g, b) (((b)*11 + (g)*59 + (r)*30) / 100)
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#define FXCMYK2GRAY(c, m, y, k) \
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(((255 - (c)) * (255 - (k)) * 30 + (255 - (m)) * (255 - (k)) * 59 + \
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(255 - (y)) * (255 - (k)) * 11) / \
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25500)
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#define FXDIB_ALPHA_MERGE(backdrop, source, source_alpha) \
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(((backdrop) * (255 - (source_alpha)) + (source) * (source_alpha)) / 255)
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#define FXDIB_ALPHA_UNION(dest, src) ((dest) + (src) - (dest) * (src) / 255)
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#define FXCMYK_GETDIB(p) \
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((((uint8_t*)(p))[0] << 24 | (((uint8_t*)(p))[1] << 16) | \
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(((uint8_t*)(p))[2] << 8) | ((uint8_t*)(p))[3]))
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#define FXCMYK_SETDIB(p, cmyk) ((uint8_t*)(p))[0] = (uint8_t)((cmyk) >> 24), \
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((uint8_t*)(p))[1] = (uint8_t)((cmyk) >> 16), \
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((uint8_t*)(p))[2] = (uint8_t)((cmyk) >> 8), \
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((uint8_t*)(p))[3] = (uint8_t)(cmyk))
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#define FXARGB_GETDIB(p) \
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((((uint8_t*)(p))[0]) | (((uint8_t*)(p))[1] << 8) | \
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(((uint8_t*)(p))[2] << 16) | (((uint8_t*)(p))[3] << 24))
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#define FXARGB_SETDIB(p, argb) \
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((uint8_t*)(p))[0] = (uint8_t)(argb), \
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((uint8_t*)(p))[1] = (uint8_t)((argb) >> 8), \
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((uint8_t*)(p))[2] = (uint8_t)((argb) >> 16), \
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((uint8_t*)(p))[3] = (uint8_t)((argb) >> 24)
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#define FXARGB_COPY(dest, src) \
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*(uint8_t*)(dest) = *(uint8_t*)(src), \
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*((uint8_t*)(dest) + 1) = *((uint8_t*)(src) + 1), \
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*((uint8_t*)(dest) + 2) = *((uint8_t*)(src) + 2), \
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*((uint8_t*)(dest) + 3) = *((uint8_t*)(src) + 3)
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#define FXCMYK_COPY(dest, src) \
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*(uint8_t*)(dest) = *(uint8_t*)(src), \
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*((uint8_t*)(dest) + 1) = *((uint8_t*)(src) + 1), \
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*((uint8_t*)(dest) + 2) = *((uint8_t*)(src) + 2), \
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*((uint8_t*)(dest) + 3) = *((uint8_t*)(src) + 3)
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#define FXARGB_SETRGBORDERDIB(p, argb) \
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((uint8_t*)(p))[3] = (uint8_t)(argb >> 24), \
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((uint8_t*)(p))[0] = (uint8_t)((argb) >> 16), \
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((uint8_t*)(p))[1] = (uint8_t)((argb) >> 8), \
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((uint8_t*)(p))[2] = (uint8_t)(argb)
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#define FXARGB_GETRGBORDERDIB(p) \
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(((uint8_t*)(p))[2]) | (((uint8_t*)(p))[1] << 8) | \
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(((uint8_t*)(p))[0] << 16) | (((uint8_t*)(p))[3] << 24)
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#define FXARGB_RGBORDERCOPY(dest, src) \
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*((uint8_t*)(dest) + 3) = *((uint8_t*)(src) + 3), \
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*(uint8_t*)(dest) = *((uint8_t*)(src) + 2), \
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*((uint8_t*)(dest) + 1) = *((uint8_t*)(src) + 1), \
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*((uint8_t*)(dest) + 2) = *((uint8_t*)(src))
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#define FXARGB_TODIB(argb) (argb)
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#define FXCMYK_TODIB(cmyk) \
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((uint8_t)((cmyk) >> 24) | ((uint8_t)((cmyk) >> 16)) << 8 | \
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((uint8_t)((cmyk) >> 8)) << 16 | ((uint8_t)(cmyk) << 24))
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#define FXARGB_TOBGRORDERDIB(argb) \
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((uint8_t)(argb >> 16) | ((uint8_t)(argb >> 8)) << 8 | \
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((uint8_t)(argb)) << 16 | ((uint8_t)(argb >> 24) << 24))
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#define FXGETFLAG_COLORTYPE(flag) (uint8_t)((flag) >> 8)
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#define FXGETFLAG_ALPHA_FILL(flag) (uint8_t)(flag)
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FX_BOOL ConvertBuffer(FXDIB_Format dest_format,
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uint8_t* dest_buf,
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int dest_pitch,
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int width,
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int height,
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const CFX_DIBSource* pSrcBitmap,
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int src_left,
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int src_top,
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uint32_t*& pal);
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class CFX_DIBSource {
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public:
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virtual ~CFX_DIBSource();
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int GetWidth() const { return m_Width; }
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int GetHeight() const { return m_Height; }
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FXDIB_Format GetFormat() const {
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return (FXDIB_Format)(m_AlphaFlag * 0x100 + m_bpp);
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}
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uint32_t GetPitch() const { return m_Pitch; }
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uint32_t* GetPalette() const { return m_pPalette; }
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virtual uint8_t* GetBuffer() const;
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virtual const uint8_t* GetScanline(int line) const = 0;
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virtual FX_BOOL SkipToScanline(int line, IFX_Pause* pPause) const;
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virtual void DownSampleScanline(int line,
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uint8_t* dest_scan,
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int dest_bpp,
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int dest_width,
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FX_BOOL bFlipX,
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int clip_left,
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int clip_width) const = 0;
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int GetBPP() const { return m_bpp; }
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// TODO(thestig): Investigate this. Given the possible values of FXDIB_Format,
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// it feels as though this should be implemented as !!(m_AlphaFlag & 1) and
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// IsOpaqueImage() below should never be able to return TRUE.
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bool IsAlphaMask() const { return m_AlphaFlag == 1; }
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bool HasAlpha() const { return !!(m_AlphaFlag & 2); }
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bool IsOpaqueImage() const { return !(m_AlphaFlag & 3); }
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bool IsCmykImage() const { return !!(m_AlphaFlag & 4); }
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int GetPaletteSize() const {
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return IsAlphaMask() ? 0 : (m_bpp == 1 ? 2 : (m_bpp == 8 ? 256 : 0));
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}
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uint32_t GetPaletteEntry(int index) const;
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void SetPaletteEntry(int index, uint32_t color);
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uint32_t GetPaletteArgb(int index) const { return GetPaletteEntry(index); }
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void SetPaletteArgb(int index, uint32_t color) {
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SetPaletteEntry(index, color);
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}
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void CopyPalette(const uint32_t* pSrcPal, uint32_t size = 256);
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CFX_DIBitmap* Clone(const FX_RECT* pClip = nullptr) const;
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CFX_DIBitmap* CloneConvert(FXDIB_Format format) const;
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CFX_DIBitmap* StretchTo(int dest_width,
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int dest_height,
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uint32_t flags = 0,
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const FX_RECT* pClip = nullptr) const;
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CFX_DIBitmap* TransformTo(const CFX_Matrix* pMatrix,
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int& left,
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int& top,
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uint32_t flags = 0,
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const FX_RECT* pClip = nullptr) const;
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CFX_DIBitmap* GetAlphaMask(const FX_RECT* pClip = nullptr) const;
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FX_BOOL CopyAlphaMask(const CFX_DIBSource* pAlphaMask,
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const FX_RECT* pClip = nullptr);
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CFX_DIBitmap* SwapXY(FX_BOOL bXFlip,
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FX_BOOL bYFlip,
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const FX_RECT* pClip = nullptr) const;
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CFX_DIBitmap* FlipImage(FX_BOOL bXFlip, FX_BOOL bYFlip) const;
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void GetOverlapRect(int& dest_left,
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int& dest_top,
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int& width,
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int& height,
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int src_width,
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int src_height,
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int& src_left,
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int& src_top,
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const CFX_ClipRgn* pClipRgn);
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#if defined _SKIA_SUPPORT_
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void DebugVerifyBitmapIsPreMultiplied(void* buffer = nullptr) const;
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#endif
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CFX_DIBitmap* m_pAlphaMask;
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protected:
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CFX_DIBSource();
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int m_Width;
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int m_Height;
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int m_bpp;
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uint32_t m_AlphaFlag;
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uint32_t m_Pitch;
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uint32_t* m_pPalette;
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void BuildPalette();
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FX_BOOL BuildAlphaMask();
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int FindPalette(uint32_t color) const;
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void GetPalette(uint32_t* pal, int alpha) const;
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};
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class CFX_DIBitmap : public CFX_DIBSource {
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public:
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CFX_DIBitmap();
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explicit CFX_DIBitmap(const CFX_DIBitmap& src);
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~CFX_DIBitmap() override;
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FX_BOOL Create(int width,
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int height,
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FXDIB_Format format,
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uint8_t* pBuffer = nullptr,
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int pitch = 0);
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FX_BOOL Copy(const CFX_DIBSource* pSrc);
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// CFX_DIBSource
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uint8_t* GetBuffer() const override;
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const uint8_t* GetScanline(int line) const override;
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void DownSampleScanline(int line,
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uint8_t* dest_scan,
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int dest_bpp,
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int dest_width,
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FX_BOOL bFlipX,
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int clip_left,
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int clip_width) const override;
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void TakeOver(CFX_DIBitmap* pSrcBitmap);
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FX_BOOL ConvertFormat(FXDIB_Format format);
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void Clear(uint32_t color);
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uint32_t GetPixel(int x, int y) const;
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void SetPixel(int x, int y, uint32_t color);
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FX_BOOL LoadChannel(FXDIB_Channel destChannel,
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const CFX_DIBSource* pSrcBitmap,
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FXDIB_Channel srcChannel);
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FX_BOOL LoadChannel(FXDIB_Channel destChannel, int value);
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FX_BOOL MultiplyAlpha(int alpha);
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FX_BOOL MultiplyAlpha(const CFX_DIBSource* pAlphaMask);
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FX_BOOL TransferBitmap(int dest_left,
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int dest_top,
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int width,
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int height,
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const CFX_DIBSource* pSrcBitmap,
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int src_left,
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int src_top);
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FX_BOOL CompositeBitmap(int dest_left,
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int dest_top,
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int width,
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int height,
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const CFX_DIBSource* pSrcBitmap,
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int src_left,
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int src_top,
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int blend_type = FXDIB_BLEND_NORMAL,
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const CFX_ClipRgn* pClipRgn = nullptr,
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FX_BOOL bRgbByteOrder = FALSE,
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void* pIccTransform = nullptr);
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FX_BOOL TransferMask(int dest_left,
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int dest_top,
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int width,
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int height,
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const CFX_DIBSource* pMask,
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uint32_t color,
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int src_left,
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int src_top,
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int alpha_flag = 0,
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void* pIccTransform = nullptr);
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FX_BOOL CompositeMask(int dest_left,
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int dest_top,
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int width,
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int height,
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const CFX_DIBSource* pMask,
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uint32_t color,
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int src_left,
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int src_top,
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int blend_type = FXDIB_BLEND_NORMAL,
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const CFX_ClipRgn* pClipRgn = nullptr,
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FX_BOOL bRgbByteOrder = FALSE,
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int alpha_flag = 0,
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void* pIccTransform = nullptr);
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FX_BOOL CompositeRect(int dest_left,
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int dest_top,
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int width,
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int height,
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uint32_t color,
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int alpha_flag = 0,
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void* pIccTransform = nullptr);
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FX_BOOL ConvertColorScale(uint32_t forecolor, uint32_t backcolor);
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protected:
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FX_BOOL GetGrayData(void* pIccTransform = nullptr);
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uint8_t* m_pBuffer;
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FX_BOOL m_bExtBuf;
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};
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class CFX_DIBExtractor {
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public:
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explicit CFX_DIBExtractor(const CFX_DIBSource* pSrc);
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~CFX_DIBExtractor();
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operator CFX_DIBitmap*() { return m_pBitmap; }
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private:
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CFX_DIBitmap* m_pBitmap;
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};
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typedef CFX_CountRef<CFX_DIBitmap> CFX_DIBitmapRef;
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class CFX_FilteredDIB : public CFX_DIBSource {
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public:
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CFX_FilteredDIB();
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~CFX_FilteredDIB() override;
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void LoadSrc(const CFX_DIBSource* pSrc, FX_BOOL bAutoDropSrc = FALSE);
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virtual FXDIB_Format GetDestFormat() = 0;
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virtual uint32_t* GetDestPalette() = 0;
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virtual void TranslateScanline(uint8_t* dest_buf,
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const uint8_t* src_buf) const = 0;
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virtual void TranslateDownSamples(uint8_t* dest_buf,
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const uint8_t* src_buf,
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int pixels,
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int Bpp) const = 0;
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protected:
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// CFX_DIBSource
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const uint8_t* GetScanline(int line) const override;
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void DownSampleScanline(int line,
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uint8_t* dest_scan,
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int dest_bpp,
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int dest_width,
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FX_BOOL bFlipX,
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int clip_left,
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int clip_width) const override;
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const CFX_DIBSource* m_pSrc;
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FX_BOOL m_bAutoDropSrc;
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uint8_t* m_pScanline;
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};
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class IFX_ScanlineComposer {
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public:
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virtual ~IFX_ScanlineComposer() {}
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virtual void ComposeScanline(int line,
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const uint8_t* scanline,
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const uint8_t* scan_extra_alpha = nullptr) = 0;
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virtual FX_BOOL SetInfo(int width,
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int height,
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FXDIB_Format src_format,
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uint32_t* pSrcPalette) = 0;
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};
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class CFX_ScanlineCompositor {
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public:
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CFX_ScanlineCompositor();
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~CFX_ScanlineCompositor();
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FX_BOOL Init(FXDIB_Format dest_format,
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FXDIB_Format src_format,
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int32_t width,
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uint32_t* pSrcPalette,
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uint32_t mask_color,
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int blend_type,
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FX_BOOL bClip,
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FX_BOOL bRgbByteOrder = FALSE,
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int alpha_flag = 0,
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void* pIccTransform = nullptr);
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void CompositeRgbBitmapLine(uint8_t* dest_scan,
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const uint8_t* src_scan,
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int width,
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const uint8_t* clip_scan,
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const uint8_t* src_extra_alpha = nullptr,
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uint8_t* dst_extra_alpha = nullptr);
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void CompositePalBitmapLine(uint8_t* dest_scan,
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const uint8_t* src_scan,
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int src_left,
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int width,
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const uint8_t* clip_scan,
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const uint8_t* src_extra_alpha = nullptr,
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uint8_t* dst_extra_alpha = nullptr);
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void CompositeByteMaskLine(uint8_t* dest_scan,
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const uint8_t* src_scan,
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int width,
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const uint8_t* clip_scan,
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uint8_t* dst_extra_alpha = nullptr);
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void CompositeBitMaskLine(uint8_t* dest_scan,
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const uint8_t* src_scan,
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int src_left,
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int width,
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const uint8_t* clip_scan,
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uint8_t* dst_extra_alpha = nullptr);
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protected:
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int m_Transparency;
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FXDIB_Format m_SrcFormat, m_DestFormat;
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uint32_t* m_pSrcPalette;
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int m_MaskAlpha, m_MaskRed, m_MaskGreen, m_MaskBlue, m_MaskBlack;
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int m_BlendType;
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void* m_pIccTransform;
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uint8_t* m_pCacheScanline;
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int m_CacheSize;
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FX_BOOL m_bRgbByteOrder;
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};
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class CFX_BitmapComposer : public IFX_ScanlineComposer {
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public:
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CFX_BitmapComposer();
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~CFX_BitmapComposer() override;
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void Compose(CFX_DIBitmap* pDest,
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const CFX_ClipRgn* pClipRgn,
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int bitmap_alpha,
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uint32_t mask_color,
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FX_RECT& dest_rect,
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FX_BOOL bVertical,
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FX_BOOL bFlipX,
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FX_BOOL bFlipY,
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FX_BOOL bRgbByteOrder = FALSE,
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int alpha_flag = 0,
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void* pIccTransform = nullptr,
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int blend_type = FXDIB_BLEND_NORMAL);
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// IFX_ScanlineComposer
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FX_BOOL SetInfo(int width,
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int height,
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FXDIB_Format src_format,
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uint32_t* pSrcPalette) override;
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void ComposeScanline(int line,
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const uint8_t* scanline,
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const uint8_t* scan_extra_alpha) override;
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protected:
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void DoCompose(uint8_t* dest_scan,
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const uint8_t* src_scan,
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int dest_width,
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const uint8_t* clip_scan,
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const uint8_t* src_extra_alpha = nullptr,
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uint8_t* dst_extra_alpha = nullptr);
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CFX_DIBitmap* m_pBitmap;
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const CFX_ClipRgn* m_pClipRgn;
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FXDIB_Format m_SrcFormat;
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int m_DestLeft, m_DestTop, m_DestWidth, m_DestHeight, m_BitmapAlpha;
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uint32_t m_MaskColor;
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const CFX_DIBitmap* m_pClipMask;
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CFX_ScanlineCompositor m_Compositor;
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FX_BOOL m_bVertical, m_bFlipX, m_bFlipY;
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int m_AlphaFlag;
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void* m_pIccTransform;
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FX_BOOL m_bRgbByteOrder;
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int m_BlendType;
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void ComposeScanlineV(int line,
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const uint8_t* scanline,
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const uint8_t* scan_extra_alpha = nullptr);
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uint8_t* m_pScanlineV;
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uint8_t* m_pClipScanV;
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uint8_t* m_pAddClipScan;
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uint8_t* m_pScanlineAlphaV;
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};
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class CFX_BitmapStorer : public IFX_ScanlineComposer {
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public:
|
CFX_BitmapStorer();
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~CFX_BitmapStorer() override;
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|
// IFX_ScanlineComposer
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void ComposeScanline(int line,
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const uint8_t* scanline,
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const uint8_t* scan_extra_alpha) override;
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FX_BOOL SetInfo(int width,
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int height,
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FXDIB_Format src_format,
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uint32_t* pSrcPalette) override;
|
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CFX_DIBitmap* GetBitmap() { return m_pBitmap.get(); }
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std::unique_ptr<CFX_DIBitmap> Detach();
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void Replace(std::unique_ptr<CFX_DIBitmap> pBitmap);
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private:
|
std::unique_ptr<CFX_DIBitmap> m_pBitmap;
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};
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class CFX_ImageStretcher {
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public:
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CFX_ImageStretcher(IFX_ScanlineComposer* pDest,
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const CFX_DIBSource* pSource,
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int dest_width,
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int dest_height,
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const FX_RECT& bitmap_rect,
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uint32_t flags);
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~CFX_ImageStretcher();
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|
FX_BOOL Start();
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FX_BOOL Continue(IFX_Pause* pPause);
|
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const CFX_DIBSource* source() { return m_pSource; }
|
|
private:
|
FX_BOOL StartQuickStretch();
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FX_BOOL StartStretch();
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FX_BOOL ContinueQuickStretch(IFX_Pause* pPause);
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FX_BOOL ContinueStretch(IFX_Pause* pPause);
|
|
IFX_ScanlineComposer* const m_pDest;
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const CFX_DIBSource* const m_pSource;
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std::unique_ptr<CStretchEngine> m_pStretchEngine;
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std::unique_ptr<uint8_t, FxFreeDeleter> m_pScanline;
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std::unique_ptr<uint8_t, FxFreeDeleter> m_pMaskScanline;
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const uint32_t m_Flags;
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FX_BOOL m_bFlipX;
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FX_BOOL m_bFlipY;
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int m_DestWidth;
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int m_DestHeight;
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FX_RECT m_ClipRect;
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const FXDIB_Format m_DestFormat;
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const int m_DestBPP;
|
int m_LineIndex;
|
};
|
|
class CFX_ImageTransformer {
|
public:
|
CFX_ImageTransformer(const CFX_DIBSource* pSrc,
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const CFX_Matrix* pMatrix,
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int flags,
|
const FX_RECT* pClip);
|
~CFX_ImageTransformer();
|
|
FX_BOOL Start();
|
FX_BOOL Continue(IFX_Pause* pPause);
|
|
const FX_RECT& result() const { return m_result; }
|
std::unique_ptr<CFX_DIBitmap> DetachBitmap();
|
|
private:
|
const CFX_DIBSource* const m_pSrc;
|
const CFX_Matrix* const m_pMatrix;
|
const FX_RECT* const m_pClip;
|
FX_RECT m_StretchClip;
|
FX_RECT m_result;
|
CFX_Matrix m_dest2stretch;
|
std::unique_ptr<CFX_ImageStretcher> m_Stretcher;
|
CFX_BitmapStorer m_Storer;
|
const uint32_t m_Flags;
|
int m_Status;
|
};
|
|
class CFX_ImageRenderer {
|
public:
|
CFX_ImageRenderer();
|
~CFX_ImageRenderer();
|
|
FX_BOOL Start(CFX_DIBitmap* pDevice,
|
const CFX_ClipRgn* pClipRgn,
|
const CFX_DIBSource* pSource,
|
int bitmap_alpha,
|
uint32_t mask_color,
|
const CFX_Matrix* pMatrix,
|
uint32_t dib_flags,
|
FX_BOOL bRgbByteOrder = FALSE,
|
int alpha_flag = 0,
|
void* pIccTransform = nullptr,
|
int blend_type = FXDIB_BLEND_NORMAL);
|
|
FX_BOOL Continue(IFX_Pause* pPause);
|
|
protected:
|
CFX_DIBitmap* m_pDevice;
|
const CFX_ClipRgn* m_pClipRgn;
|
int m_BitmapAlpha;
|
uint32_t m_MaskColor;
|
CFX_Matrix m_Matrix;
|
CFX_ImageTransformer* m_pTransformer;
|
std::unique_ptr<CFX_ImageStretcher> m_Stretcher;
|
CFX_BitmapComposer m_Composer;
|
int m_Status;
|
FX_RECT m_ClipBox;
|
uint32_t m_Flags;
|
int m_AlphaFlag;
|
void* m_pIccTransform;
|
FX_BOOL m_bRgbByteOrder;
|
int m_BlendType;
|
};
|
|
#endif // CORE_FXGE_INCLUDE_FX_DIB_H_
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