// Copyright 2016 PDFium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
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#ifndef CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_
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#define CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_
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#include "core/fxcrt/include/fx_system.h"
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class CFX_DIBitmap;
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class CFX_DIBSource;
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class CFX_Font;
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class CFX_FontCache;
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class CFX_GraphStateData;
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class CFX_Matrix;
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class CFX_PathData;
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class CPDF_ShadingPattern;
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class IFX_Pause;
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struct FXTEXT_CHARPOS;
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struct FX_RECT;
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class IFX_RenderDeviceDriver {
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public:
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virtual ~IFX_RenderDeviceDriver();
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virtual int GetDeviceCaps(int caps_id) const = 0;
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virtual CFX_Matrix GetCTM() const;
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virtual FX_BOOL StartRendering();
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virtual void EndRendering();
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virtual void SaveState() = 0;
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virtual void RestoreState(bool bKeepSaved) = 0;
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virtual FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData,
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const CFX_Matrix* pObject2Device,
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int fill_mode) = 0;
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virtual FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData,
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const CFX_Matrix* pObject2Device,
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const CFX_GraphStateData* pGraphState);
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virtual FX_BOOL DrawPath(const CFX_PathData* pPathData,
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const CFX_Matrix* pObject2Device,
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const CFX_GraphStateData* pGraphState,
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uint32_t fill_color,
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uint32_t stroke_color,
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int fill_mode,
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int blend_type) = 0;
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virtual FX_BOOL SetPixel(int x, int y, uint32_t color);
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virtual FX_BOOL FillRectWithBlend(const FX_RECT* pRect,
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uint32_t fill_color,
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int blend_type);
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virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1,
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FX_FLOAT y1,
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FX_FLOAT x2,
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FX_FLOAT y2,
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uint32_t color,
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int blend_type);
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virtual FX_BOOL GetClipBox(FX_RECT* pRect) = 0;
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virtual FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top);
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virtual CFX_DIBitmap* GetBackDrop();
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virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap,
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uint32_t color,
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const FX_RECT* pSrcRect,
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int dest_left,
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int dest_top,
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int blend_type) = 0;
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virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap,
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uint32_t color,
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int dest_left,
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int dest_top,
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int dest_width,
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int dest_height,
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const FX_RECT* pClipRect,
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uint32_t flags,
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int blend_type) = 0;
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virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap,
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int bitmap_alpha,
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uint32_t color,
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const CFX_Matrix* pMatrix,
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uint32_t flags,
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void*& handle,
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int blend_type) = 0;
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virtual FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause);
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virtual void CancelDIBits(void* handle);
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virtual FX_BOOL DrawDeviceText(int nChars,
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const FXTEXT_CHARPOS* pCharPos,
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CFX_Font* pFont,
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CFX_FontCache* pCache,
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const CFX_Matrix* pObject2Device,
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FX_FLOAT font_size,
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uint32_t color);
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virtual void* GetPlatformSurface() const;
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virtual int GetDriverType() const;
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virtual void ClearDriver();
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virtual FX_BOOL DrawShading(const CPDF_ShadingPattern* pPattern,
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const CFX_Matrix* pMatrix,
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const FX_RECT& clip_rect,
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int alpha,
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FX_BOOL bAlphaMode);
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};
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#endif // CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_
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