// Copyright 2014 PDFium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
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#ifndef XFA_FDE_FDE_ITERATOR_H_
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#define XFA_FDE_FDE_ITERATOR_H_
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#include "xfa/fde/fde_visualset.h"
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#include "xfa/fgas/crt/fgas_memory.h"
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#include "xfa/fgas/crt/fgas_utils.h"
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struct FDE_CANVASITEM {
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IFDE_CanvasSet* pCanvas;
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FDE_TEXTEDITPIECE* hCanvas;
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FX_POSITION hPos;
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};
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class CFDE_VisualSetIterator : public CFX_Target {
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public:
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CFDE_VisualSetIterator();
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~CFDE_VisualSetIterator() override;
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FX_BOOL AttachCanvas(IFDE_CanvasSet* pCanvas);
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FX_BOOL FilterObjects(uint32_t dwObjects = 0xFFFFFFFF);
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void Reset();
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FDE_TEXTEDITPIECE* GetNext(IFDE_VisualSet*& pVisualSet,
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FDE_TEXTEDITPIECE** phCanvasObj = nullptr,
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IFDE_CanvasSet** ppCanvasSet = nullptr);
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protected:
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uint32_t m_dwFilter;
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CFX_StackTemplate<FDE_CANVASITEM> m_CanvasStack;
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};
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#endif // XFA_FDE_FDE_ITERATOR_H_
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