// Copyright 2014 PDFium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
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#ifndef CORE_FXGE_INCLUDE_FX_GE_H_
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#define CORE_FXGE_INCLUDE_FX_GE_H_
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#include <memory>
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#include "core/fxge/include/fx_dib.h"
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#include "core/fxge/include/fx_font.h"
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class CCodec_ModuleMgr;
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class CFX_FaceCache;
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class CFX_Font;
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class CFX_FontCache;
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class CFX_FontMgr;
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class CPDF_ShadingPattern;
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class IFX_RenderDeviceDriver;
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class SkPictureRecorder;
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class CFX_GEModule {
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public:
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static void Create(const char** pUserFontPaths,
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CCodec_ModuleMgr* pCodecModule);
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static CFX_GEModule* Get();
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static void Destroy();
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CFX_FontCache* GetFontCache();
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CFX_FontMgr* GetFontMgr() { return m_pFontMgr.get(); }
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void SetTextGamma(FX_FLOAT gammaValue);
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const uint8_t* GetTextGammaTable() const;
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CCodec_ModuleMgr* GetCodecModule() { return m_pCodecModule; }
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void* GetPlatformData() { return m_pPlatformData; }
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FXFT_Library m_FTLibrary;
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private:
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CFX_GEModule(const char** pUserFontPaths, CCodec_ModuleMgr* pCodecModule);
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~CFX_GEModule();
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void InitPlatform();
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void DestroyPlatform();
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uint8_t m_GammaValue[256];
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CFX_FontCache* m_pFontCache;
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std::unique_ptr<CFX_FontMgr> m_pFontMgr;
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CCodec_ModuleMgr* const m_pCodecModule;
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void* m_pPlatformData;
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const char** m_pUserFontPaths;
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};
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struct FX_PATHPOINT {
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FX_FLOAT m_PointX;
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FX_FLOAT m_PointY;
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int m_Flag;
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};
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class CFX_ClipRgn {
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public:
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enum ClipType { RectI, MaskF };
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CFX_ClipRgn(int device_width, int device_height);
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explicit CFX_ClipRgn(const FX_RECT& rect);
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CFX_ClipRgn(const CFX_ClipRgn& src);
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~CFX_ClipRgn();
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ClipType GetType() const { return m_Type; }
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const FX_RECT& GetBox() const { return m_Box; }
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CFX_DIBitmapRef GetMask() const { return m_Mask; }
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void Reset(const FX_RECT& rect);
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void IntersectRect(const FX_RECT& rect);
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void IntersectMaskF(int left, int top, CFX_DIBitmapRef Mask);
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protected:
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void IntersectMaskRect(FX_RECT rect, FX_RECT mask_box, CFX_DIBitmapRef Mask);
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ClipType m_Type;
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FX_RECT m_Box;
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CFX_DIBitmapRef m_Mask;
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};
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class CFX_PathData {
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public:
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CFX_PathData();
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CFX_PathData(const CFX_PathData& src);
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~CFX_PathData();
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int GetPointCount() const { return m_PointCount; }
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int GetFlag(int index) const { return m_pPoints[index].m_Flag; }
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FX_FLOAT GetPointX(int index) const { return m_pPoints[index].m_PointX; }
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FX_FLOAT GetPointY(int index) const { return m_pPoints[index].m_PointY; }
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FX_PATHPOINT* GetPoints() const { return m_pPoints; }
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void SetPointCount(int nPoints);
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void AllocPointCount(int nPoints);
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void AddPointCount(int addPoints);
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CFX_FloatRect GetBoundingBox() const;
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CFX_FloatRect GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_limit) const;
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void Transform(const CFX_Matrix* pMatrix);
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FX_BOOL IsRect() const;
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FX_BOOL GetZeroAreaPath(CFX_PathData& NewPath,
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CFX_Matrix* pMatrix,
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FX_BOOL& bThin,
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FX_BOOL bAdjust) const;
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FX_BOOL IsRect(const CFX_Matrix* pMatrix, CFX_FloatRect* rect) const;
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void Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix);
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void AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top);
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void SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag);
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void TrimPoints(int nPoints);
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void Copy(const CFX_PathData& src);
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protected:
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friend class CPDF_Path;
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int m_PointCount;
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FX_PATHPOINT* m_pPoints;
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int m_AllocCount;
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};
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class CFX_GraphStateData {
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public:
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enum LineCap { LineCapButt = 0, LineCapRound = 1, LineCapSquare = 2 };
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CFX_GraphStateData();
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CFX_GraphStateData(const CFX_GraphStateData& src);
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~CFX_GraphStateData();
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void Copy(const CFX_GraphStateData& src);
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void SetDashCount(int count);
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LineCap m_LineCap;
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int m_DashCount;
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FX_FLOAT* m_DashArray;
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FX_FLOAT m_DashPhase;
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enum LineJoin {
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LineJoinMiter = 0,
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LineJoinRound = 1,
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LineJoinBevel = 2,
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};
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LineJoin m_LineJoin;
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FX_FLOAT m_MiterLimit;
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FX_FLOAT m_LineWidth;
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};
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#define FXDC_DEVICE_CLASS 1
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#define FXDC_PIXEL_WIDTH 2
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#define FXDC_PIXEL_HEIGHT 3
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#define FXDC_BITS_PIXEL 4
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#define FXDC_HORZ_SIZE 5
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#define FXDC_VERT_SIZE 6
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#define FXDC_RENDER_CAPS 7
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#define FXDC_DISPLAY 1
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#define FXDC_PRINTER 2
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#define FXPT_CLOSEFIGURE 0x01
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#define FXPT_LINETO 0x02
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#define FXPT_BEZIERTO 0x04
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#define FXPT_MOVETO 0x06
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#define FXPT_TYPE 0x06
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#define FXRC_GET_BITS 0x01
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#define FXRC_BIT_MASK 0x02
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#define FXRC_ALPHA_MASK 0x04
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#define FXRC_ALPHA_PATH 0x10
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#define FXRC_ALPHA_IMAGE 0x20
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#define FXRC_ALPHA_OUTPUT 0x40
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#define FXRC_BLEND_MODE 0x80
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#define FXRC_SOFT_CLIP 0x100
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#define FXRC_CMYK_OUTPUT 0x200
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#define FXRC_BITMASK_OUTPUT 0x400
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#define FXRC_BYTEMASK_OUTPUT 0x800
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#define FXRENDER_IMAGE_LOSSY 0x1000
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#define FXRC_FILLSTROKE_PATH 0x2000
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#define FXRC_SHADING 0x4000
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#define FXFILL_ALTERNATE 1
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#define FXFILL_WINDING 2
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#define FXFILL_FULLCOVER 4
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#define FXFILL_RECT_AA 8
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#define FX_FILL_STROKE 16
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#define FX_STROKE_ADJUST 32
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#define FX_STROKE_TEXT_MODE 64
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#define FX_FILL_TEXT_MODE 128
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#define FX_ZEROAREA_FILL 256
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#define FXFILL_NOPATHSMOOTH 512
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#define FXTEXT_CLEARTYPE 0x01
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#define FXTEXT_BGR_STRIPE 0x02
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#define FXTEXT_PRINTGRAPHICTEXT 0x04
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#define FXTEXT_NO_NATIVETEXT 0x08
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#define FXTEXT_PRINTIMAGETEXT 0x10
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#define FXTEXT_NOSMOOTH 0x20
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struct FXTEXT_CHARPOS {
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uint32_t m_GlyphIndex;
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FX_FLOAT m_OriginX;
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FX_FLOAT m_OriginY;
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int m_FontCharWidth;
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FX_BOOL m_bGlyphAdjust;
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FX_FLOAT m_AdjustMatrix[4];
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#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
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uint32_t m_ExtGID;
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#endif
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bool m_bFontStyle;
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};
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class CFX_RenderDevice {
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public:
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CFX_RenderDevice();
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virtual ~CFX_RenderDevice();
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void Flush();
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void SetDeviceDriver(IFX_RenderDeviceDriver* pDriver);
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IFX_RenderDeviceDriver* GetDeviceDriver() const { return m_pDeviceDriver; }
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FX_BOOL StartRendering();
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void EndRendering();
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void SaveState();
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void RestoreState(bool bKeepSaved);
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int GetWidth() const { return m_Width; }
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int GetHeight() const { return m_Height; }
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int GetDeviceClass() const { return m_DeviceClass; }
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int GetBPP() const { return m_bpp; }
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int GetRenderCaps() const { return m_RenderCaps; }
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int GetDeviceCaps(int id) const;
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CFX_Matrix GetCTM() const;
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CFX_DIBitmap* GetBitmap() const { return m_pBitmap; }
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void SetBitmap(CFX_DIBitmap* pBitmap) { m_pBitmap = pBitmap; }
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FX_BOOL CreateCompatibleBitmap(CFX_DIBitmap* pDIB,
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int width,
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int height) const;
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const FX_RECT& GetClipBox() const { return m_ClipBox; }
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FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData,
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const CFX_Matrix* pObject2Device,
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int fill_mode);
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FX_BOOL SetClip_Rect(const FX_RECT& pRect);
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FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData,
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const CFX_Matrix* pObject2Device,
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const CFX_GraphStateData* pGraphState);
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FX_BOOL DrawPath(const CFX_PathData* pPathData,
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const CFX_Matrix* pObject2Device,
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const CFX_GraphStateData* pGraphState,
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uint32_t fill_color,
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uint32_t stroke_color,
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int fill_mode) {
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return DrawPathWithBlend(pPathData, pObject2Device, pGraphState, fill_color,
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stroke_color, fill_mode, FXDIB_BLEND_NORMAL);
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}
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FX_BOOL DrawPathWithBlend(const CFX_PathData* pPathData,
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const CFX_Matrix* pObject2Device,
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const CFX_GraphStateData* pGraphState,
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uint32_t fill_color,
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uint32_t stroke_color,
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int fill_mode,
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int blend_type);
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FX_BOOL SetPixel(int x, int y, uint32_t color);
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FX_BOOL FillRect(const FX_RECT* pRect, uint32_t color) {
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return FillRectWithBlend(pRect, color, FXDIB_BLEND_NORMAL);
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}
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FX_BOOL FillRectWithBlend(const FX_RECT* pRect,
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uint32_t color,
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int blend_type);
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FX_BOOL DrawCosmeticLine(FX_FLOAT x1,
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FX_FLOAT y1,
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FX_FLOAT x2,
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FX_FLOAT y2,
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uint32_t color) {
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return DrawCosmeticLineWithFillModeAndBlend(x1, y1, x2, y2, color, 0,
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FXDIB_BLEND_NORMAL);
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}
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FX_BOOL DrawCosmeticLineWithFillModeAndBlend(FX_FLOAT x1,
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FX_FLOAT y1,
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FX_FLOAT x2,
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FX_FLOAT y2,
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uint32_t color,
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int fill_mode,
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int blend_type);
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FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top);
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CFX_DIBitmap* GetBackDrop();
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FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, int left, int top) {
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return SetDIBitsWithBlend(pBitmap, left, top, FXDIB_BLEND_NORMAL);
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}
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FX_BOOL SetDIBitsWithBlend(const CFX_DIBSource* pBitmap,
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int left,
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int top,
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int blend_type);
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FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap,
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int left,
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int top,
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int dest_width,
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int dest_height) {
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return StretchDIBitsWithFlagsAndBlend(pBitmap, left, top, dest_width,
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dest_height, 0, FXDIB_BLEND_NORMAL);
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}
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FX_BOOL StretchDIBitsWithFlagsAndBlend(const CFX_DIBSource* pBitmap,
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int left,
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int top,
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int dest_width,
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int dest_height,
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uint32_t flags,
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int blend_type);
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FX_BOOL SetBitMask(const CFX_DIBSource* pBitmap,
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int left,
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int top,
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uint32_t color);
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FX_BOOL StretchBitMask(const CFX_DIBSource* pBitmap,
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int left,
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int top,
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int dest_width,
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int dest_height,
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uint32_t color);
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FX_BOOL StretchBitMaskWithFlags(const CFX_DIBSource* pBitmap,
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int left,
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int top,
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int dest_width,
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int dest_height,
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uint32_t color,
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uint32_t flags);
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FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap,
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int bitmap_alpha,
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uint32_t color,
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const CFX_Matrix* pMatrix,
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uint32_t flags,
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void*& handle) {
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return StartDIBitsWithBlend(pBitmap, bitmap_alpha, color, pMatrix, flags,
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handle, FXDIB_BLEND_NORMAL);
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}
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FX_BOOL StartDIBitsWithBlend(const CFX_DIBSource* pBitmap,
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int bitmap_alpha,
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uint32_t color,
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const CFX_Matrix* pMatrix,
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uint32_t flags,
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void*& handle,
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int blend_type);
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FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause);
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void CancelDIBits(void* handle);
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FX_BOOL DrawNormalText(int nChars,
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const FXTEXT_CHARPOS* pCharPos,
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CFX_Font* pFont,
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CFX_FontCache* pCache,
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FX_FLOAT font_size,
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const CFX_Matrix* pText2Device,
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uint32_t fill_color,
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uint32_t text_flags);
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FX_BOOL DrawTextPath(int nChars,
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const FXTEXT_CHARPOS* pCharPos,
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CFX_Font* pFont,
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CFX_FontCache* pCache,
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FX_FLOAT font_size,
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const CFX_Matrix* pText2User,
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const CFX_Matrix* pUser2Device,
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const CFX_GraphStateData* pGraphState,
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uint32_t fill_color,
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uint32_t stroke_color,
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CFX_PathData* pClippingPath) {
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return DrawTextPathWithFlags(nChars, pCharPos, pFont, pCache, font_size,
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pText2User, pUser2Device, pGraphState,
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fill_color, stroke_color, pClippingPath, 0);
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}
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FX_BOOL DrawTextPathWithFlags(int nChars,
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const FXTEXT_CHARPOS* pCharPos,
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CFX_Font* pFont,
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CFX_FontCache* pCache,
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FX_FLOAT font_size,
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const CFX_Matrix* pText2User,
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const CFX_Matrix* pUser2Device,
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const CFX_GraphStateData* pGraphState,
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uint32_t fill_color,
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uint32_t stroke_color,
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CFX_PathData* pClippingPath,
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int nFlag);
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#ifdef _SKIA_SUPPORT_
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virtual void DebugVerifyBitmapIsPreMultiplied() const;
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#endif
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private:
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void InitDeviceInfo();
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void UpdateClipBox();
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FX_BOOL DrawFillStrokePath(const CFX_PathData* pPathData,
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const CFX_Matrix* pObject2Device,
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const CFX_GraphStateData* pGraphState,
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uint32_t fill_color,
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uint32_t stroke_color,
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int fill_mode,
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int blend_type);
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CFX_DIBitmap* m_pBitmap;
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int m_Width;
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int m_Height;
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int m_bpp;
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int m_RenderCaps;
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int m_DeviceClass;
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FX_RECT m_ClipBox;
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IFX_RenderDeviceDriver* m_pDeviceDriver;
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};
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class CFX_FxgeDevice : public CFX_RenderDevice {
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public:
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CFX_FxgeDevice();
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~CFX_FxgeDevice() override;
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bool Attach(CFX_DIBitmap* pBitmap,
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bool bRgbByteOrder,
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CFX_DIBitmap* pOriDevice,
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bool bGroupKnockout);
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bool Create(int width,
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int height,
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FXDIB_Format format,
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CFX_DIBitmap* pOriDevice);
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#ifdef _SKIA_SUPPORT_
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bool AttachRecorder(SkPictureRecorder* recorder);
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SkPictureRecorder* CreateRecorder(int size_x, int size_y);
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void DebugVerifyBitmapIsPreMultiplied() const override;
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#endif
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protected:
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bool m_bOwnedBitmap;
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};
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#endif // CORE_FXGE_INCLUDE_FX_GE_H_
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