// Copyright 2014 PDFium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
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#include "xfa/fde/fde_gedevice.h"
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#include <algorithm>
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#include "xfa/fde/cfde_path.h"
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#include "xfa/fde/fde_object.h"
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#include "xfa/fgas/font/fgas_font.h"
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#include "xfa/fgas/font/fgas_gefont.h"
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CFDE_RenderDevice::CFDE_RenderDevice(CFX_RenderDevice* pDevice,
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FX_BOOL bOwnerDevice)
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: m_pDevice(pDevice),
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m_bOwnerDevice(bOwnerDevice),
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m_pCharPos(nullptr),
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m_iCharCount(0) {
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ASSERT(pDevice);
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FX_RECT rt = m_pDevice->GetClipBox();
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m_rtClip.Set((FX_FLOAT)rt.left, (FX_FLOAT)rt.top, (FX_FLOAT)rt.Width(),
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(FX_FLOAT)rt.Height());
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}
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CFDE_RenderDevice::~CFDE_RenderDevice() {
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FX_Free(m_pCharPos);
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if (m_bOwnerDevice)
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delete m_pDevice;
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}
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int32_t CFDE_RenderDevice::GetWidth() const {
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return m_pDevice->GetWidth();
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}
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int32_t CFDE_RenderDevice::GetHeight() const {
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return m_pDevice->GetHeight();
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}
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void CFDE_RenderDevice::SaveState() {
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m_pDevice->SaveState();
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}
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void CFDE_RenderDevice::RestoreState() {
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m_pDevice->RestoreState(false);
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const FX_RECT& rt = m_pDevice->GetClipBox();
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m_rtClip.Set((FX_FLOAT)rt.left, (FX_FLOAT)rt.top, (FX_FLOAT)rt.Width(),
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(FX_FLOAT)rt.Height());
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}
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FX_BOOL CFDE_RenderDevice::SetClipRect(const CFX_RectF& rtClip) {
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m_rtClip = rtClip;
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return m_pDevice->SetClip_Rect(FX_RECT((int32_t)FXSYS_floor(rtClip.left),
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(int32_t)FXSYS_floor(rtClip.top),
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(int32_t)FXSYS_ceil(rtClip.right()),
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(int32_t)FXSYS_ceil(rtClip.bottom())));
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}
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const CFX_RectF& CFDE_RenderDevice::GetClipRect() {
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return m_rtClip;
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}
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FX_BOOL CFDE_RenderDevice::SetClipPath(const CFDE_Path* pClip) {
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return FALSE;
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}
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CFDE_Path* CFDE_RenderDevice::GetClipPath() const {
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return nullptr;
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}
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FX_FLOAT CFDE_RenderDevice::GetDpiX() const {
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return 96;
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}
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FX_FLOAT CFDE_RenderDevice::GetDpiY() const {
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return 96;
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}
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FX_BOOL CFDE_RenderDevice::DrawImage(CFX_DIBSource* pDib,
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const CFX_RectF* pSrcRect,
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const CFX_RectF& dstRect,
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const CFX_Matrix* pImgMatrix,
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const CFX_Matrix* pDevMatrix) {
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CFX_RectF srcRect;
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if (pSrcRect) {
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srcRect = *pSrcRect;
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} else {
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srcRect.Set(0, 0, (FX_FLOAT)pDib->GetWidth(), (FX_FLOAT)pDib->GetHeight());
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}
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if (srcRect.IsEmpty()) {
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return FALSE;
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}
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CFX_Matrix dib2fxdev;
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if (pImgMatrix) {
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dib2fxdev = *pImgMatrix;
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} else {
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dib2fxdev.SetIdentity();
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}
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dib2fxdev.a = dstRect.width;
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dib2fxdev.d = -dstRect.height;
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dib2fxdev.e = dstRect.left;
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dib2fxdev.f = dstRect.bottom();
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if (pDevMatrix) {
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dib2fxdev.Concat(*pDevMatrix);
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}
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void* handle = nullptr;
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m_pDevice->StartDIBits(pDib, 255, 0, (const CFX_Matrix*)&dib2fxdev, 0,
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handle);
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while (m_pDevice->ContinueDIBits(handle, nullptr)) {
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}
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m_pDevice->CancelDIBits(handle);
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return !!handle;
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}
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FX_BOOL CFDE_RenderDevice::DrawString(CFDE_Brush* pBrush,
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CFGAS_GEFont* pFont,
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const FXTEXT_CHARPOS* pCharPos,
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int32_t iCount,
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FX_FLOAT fFontSize,
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const CFX_Matrix* pMatrix) {
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ASSERT(pBrush && pFont && pCharPos && iCount > 0);
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CFX_FontCache* pCache = CFX_GEModule::Get()->GetFontCache();
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CFX_Font* pFxFont = pFont->GetDevFont();
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FX_ARGB argb = pBrush->GetColor();
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if ((pFont->GetFontStyles() & FX_FONTSTYLE_Italic) != 0 &&
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!pFxFont->IsItalic()) {
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FXTEXT_CHARPOS* pCP = (FXTEXT_CHARPOS*)pCharPos;
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FX_FLOAT* pAM;
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for (int32_t i = 0; i < iCount; ++i) {
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static const FX_FLOAT mc = 0.267949f;
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pAM = pCP->m_AdjustMatrix;
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pAM[2] = mc * pAM[0] + pAM[2];
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pAM[3] = mc * pAM[1] + pAM[3];
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pCP++;
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}
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}
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FXTEXT_CHARPOS* pCP = (FXTEXT_CHARPOS*)pCharPos;
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CFGAS_GEFont* pCurFont = nullptr;
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CFGAS_GEFont* pSTFont = nullptr;
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FXTEXT_CHARPOS* pCurCP = nullptr;
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int32_t iCurCount = 0;
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#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
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uint32_t dwFontStyle = pFont->GetFontStyles();
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CFX_Font FxFont;
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CFX_SubstFont SubstFxFont;
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FxFont.SetSubstFont(&SubstFxFont);
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SubstFxFont.m_Weight = dwFontStyle & FX_FONTSTYLE_Bold ? 700 : 400;
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SubstFxFont.m_ItalicAngle = dwFontStyle & FX_FONTSTYLE_Italic ? -12 : 0;
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SubstFxFont.m_WeightCJK = SubstFxFont.m_Weight;
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SubstFxFont.m_bItalicCJK = !!(dwFontStyle & FX_FONTSTYLE_Italic);
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#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
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for (int32_t i = 0; i < iCount; ++i) {
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pSTFont = pFont->GetSubstFont((int32_t)pCP->m_GlyphIndex);
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pCP->m_GlyphIndex &= 0x00FFFFFF;
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pCP->m_bFontStyle = false;
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if (pCurFont != pSTFont) {
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if (pCurFont) {
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pFxFont = pCurFont->GetDevFont();
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#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
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FxFont.SetFace(pFxFont->GetFace());
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m_pDevice->DrawNormalText(iCurCount, pCurCP, &FxFont, pCache,
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-fFontSize, (const CFX_Matrix*)pMatrix, argb,
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FXTEXT_CLEARTYPE);
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#else
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m_pDevice->DrawNormalText(iCurCount, pCurCP, pFxFont, pCache,
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-fFontSize, (const CFX_Matrix*)pMatrix, argb,
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FXTEXT_CLEARTYPE);
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#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
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}
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pCurFont = pSTFont;
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pCurCP = pCP;
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iCurCount = 1;
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} else {
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iCurCount++;
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}
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pCP++;
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}
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if (pCurFont && iCurCount) {
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pFxFont = pCurFont->GetDevFont();
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#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
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FxFont.SetFace(pFxFont->GetFace());
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FX_BOOL bRet = m_pDevice->DrawNormalText(
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iCurCount, pCurCP, &FxFont, pCache, -fFontSize,
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(const CFX_Matrix*)pMatrix, argb, FXTEXT_CLEARTYPE);
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FxFont.SetSubstFont(nullptr);
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FxFont.SetFace(nullptr);
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return bRet;
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#else
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return m_pDevice->DrawNormalText(iCurCount, pCurCP, pFxFont, pCache,
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-fFontSize, (const CFX_Matrix*)pMatrix,
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argb, FXTEXT_CLEARTYPE);
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#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
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}
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#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
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FxFont.SetSubstFont(nullptr);
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FxFont.SetFace(nullptr);
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#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
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return TRUE;
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}
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FX_BOOL CFDE_RenderDevice::DrawBezier(CFDE_Pen* pPen,
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FX_FLOAT fPenWidth,
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const CFX_PointF& pt1,
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const CFX_PointF& pt2,
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const CFX_PointF& pt3,
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const CFX_PointF& pt4,
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const CFX_Matrix* pMatrix) {
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CFX_PointsF points;
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points.Add(pt1);
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points.Add(pt2);
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points.Add(pt3);
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points.Add(pt4);
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CFDE_Path path;
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path.AddBezier(points);
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return DrawPath(pPen, fPenWidth, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::DrawCurve(CFDE_Pen* pPen,
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FX_FLOAT fPenWidth,
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const CFX_PointsF& points,
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FX_BOOL bClosed,
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FX_FLOAT fTension,
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const CFX_Matrix* pMatrix) {
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CFDE_Path path;
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path.AddCurve(points, bClosed, fTension);
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return DrawPath(pPen, fPenWidth, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::DrawEllipse(CFDE_Pen* pPen,
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FX_FLOAT fPenWidth,
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const CFX_RectF& rect,
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const CFX_Matrix* pMatrix) {
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CFDE_Path path;
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path.AddEllipse(rect);
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return DrawPath(pPen, fPenWidth, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::DrawLines(CFDE_Pen* pPen,
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FX_FLOAT fPenWidth,
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const CFX_PointsF& points,
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const CFX_Matrix* pMatrix) {
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CFDE_Path path;
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path.AddLines(points);
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return DrawPath(pPen, fPenWidth, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::DrawLine(CFDE_Pen* pPen,
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FX_FLOAT fPenWidth,
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const CFX_PointF& pt1,
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const CFX_PointF& pt2,
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const CFX_Matrix* pMatrix) {
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CFDE_Path path;
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path.AddLine(pt1, pt2);
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return DrawPath(pPen, fPenWidth, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::DrawPath(CFDE_Pen* pPen,
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FX_FLOAT fPenWidth,
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const CFDE_Path* pPath,
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const CFX_Matrix* pMatrix) {
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CFDE_Path* pGePath = (CFDE_Path*)pPath;
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if (!pGePath)
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return FALSE;
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CFX_GraphStateData graphState;
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if (!CreatePen(pPen, fPenWidth, graphState)) {
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return FALSE;
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}
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return m_pDevice->DrawPath(&pGePath->m_Path, (const CFX_Matrix*)pMatrix,
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&graphState, 0, pPen->GetColor(), 0);
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}
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FX_BOOL CFDE_RenderDevice::DrawPolygon(CFDE_Pen* pPen,
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FX_FLOAT fPenWidth,
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const CFX_PointsF& points,
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const CFX_Matrix* pMatrix) {
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CFDE_Path path;
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path.AddPolygon(points);
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return DrawPath(pPen, fPenWidth, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::DrawRectangle(CFDE_Pen* pPen,
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FX_FLOAT fPenWidth,
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const CFX_RectF& rect,
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const CFX_Matrix* pMatrix) {
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CFDE_Path path;
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path.AddRectangle(rect);
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return DrawPath(pPen, fPenWidth, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::FillClosedCurve(CFDE_Brush* pBrush,
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const CFX_PointsF& points,
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FX_FLOAT fTension,
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const CFX_Matrix* pMatrix) {
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CFDE_Path path;
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path.AddCurve(points, TRUE, fTension);
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return FillPath(pBrush, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::FillEllipse(CFDE_Brush* pBrush,
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const CFX_RectF& rect,
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const CFX_Matrix* pMatrix) {
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CFDE_Path path;
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path.AddEllipse(rect);
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return FillPath(pBrush, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::FillPolygon(CFDE_Brush* pBrush,
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const CFX_PointsF& points,
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const CFX_Matrix* pMatrix) {
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CFDE_Path path;
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path.AddPolygon(points);
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return FillPath(pBrush, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::FillRectangle(CFDE_Brush* pBrush,
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const CFX_RectF& rect,
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const CFX_Matrix* pMatrix) {
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CFDE_Path path;
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path.AddRectangle(rect);
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return FillPath(pBrush, &path, pMatrix);
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}
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FX_BOOL CFDE_RenderDevice::CreatePen(CFDE_Pen* pPen,
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FX_FLOAT fPenWidth,
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CFX_GraphStateData& graphState) {
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if (!pPen)
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return FALSE;
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graphState.m_LineCap = CFX_GraphStateData::LineCapButt;
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graphState.m_LineJoin = CFX_GraphStateData::LineJoinMiter;
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graphState.m_LineWidth = fPenWidth;
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graphState.m_MiterLimit = 10;
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graphState.m_DashPhase = 0;
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return TRUE;
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}
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FX_BOOL CFDE_RenderDevice::FillPath(CFDE_Brush* pBrush,
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const CFDE_Path* pPath,
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const CFX_Matrix* pMatrix) {
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CFDE_Path* pGePath = (CFDE_Path*)pPath;
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if (!pGePath)
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return FALSE;
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if (!pBrush)
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return FALSE;
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return m_pDevice->DrawPath(&pGePath->m_Path, pMatrix, nullptr,
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pBrush->GetColor(), 0, FXFILL_WINDING);
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}
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