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| // Copyright 2014 PDFium Authors. All rights reserved.
| // Use of this source code is governed by a BSD-style license that can be
| // found in the LICENSE file.
|
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
|
| #ifndef XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_
| #define XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_
|
| #include "core/fxge/include/fx_ge.h"
|
| class CFX_PathGenerator {
| public:
| CFX_PathGenerator();
| ~CFX_PathGenerator();
|
| void Create();
| CFX_PathData* GetPathData() const { return m_pPathData; }
|
| void AddPathData(CFX_PathData* path_data);
| void AddPathData(FX_PATHPOINT* points, int count);
|
| void MoveTo(FX_FLOAT x, FX_FLOAT y);
| void LineTo(FX_FLOAT x, FX_FLOAT y);
| void BezierTo(FX_FLOAT ctrl_x1,
| FX_FLOAT ctrl_y1,
| FX_FLOAT ctrl_x2,
| FX_FLOAT ctrl_y2,
| FX_FLOAT to_x,
| FX_FLOAT to_y);
| void Close();
| void ArcTo(FX_FLOAT x,
| FX_FLOAT y,
| FX_FLOAT width,
| FX_FLOAT height,
| FX_FLOAT start_angle,
| FX_FLOAT sweep_angle);
|
| void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2);
| void AddBezier(FX_FLOAT start_x,
| FX_FLOAT start_y,
| FX_FLOAT ctrl_x1,
| FX_FLOAT ctrl_y1,
| FX_FLOAT ctrl_x2,
| FX_FLOAT ctrl_y2,
| FX_FLOAT end_x,
| FX_FLOAT end_y);
| void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2);
| void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height);
| void AddArc(FX_FLOAT x,
| FX_FLOAT y,
| FX_FLOAT width,
| FX_FLOAT height,
| FX_FLOAT start_angle,
| FX_FLOAT sweep_angle);
| void AddPie(FX_FLOAT x,
| FX_FLOAT y,
| FX_FLOAT width,
| FX_FLOAT height,
| FX_FLOAT start_angle,
| FX_FLOAT sweep_angle);
|
| protected:
| CFX_PathData* m_pPathData;
| };
|
| #endif // XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_
|
|